Backlog report, updated 14 October 2026. Patch 12.09 targeted a familiar problem: a fast Duelist and a shotgun turning tactical space into a surprise delivery service. Riot removed Neon’s extra airborne speed while High Gear is active and restricted her fuel-on-kill refresh to when her ultimate is active. Moving and jumping shotgun accuracy also dropped, with specific Bucky, Judge and Shorty tuning. On PC, Riot added AMD Anti-Lag 2 support for compatible hardware and drivers.
Patch 12.10 changed the way friends can learn together. Eligible replays became viewable from a friend’s Career page, provided custom-game recording had been enabled by the lobby owner. It also brought two new Skirmish maps and Masters London Pick’Ems.
The TGN read
The balance direction makes sense. Movement can create a timing advantage; it should not erase the price of a bad fight. I am more interested in what shared replays do six months later: teams that review the same lost round have a better chance of fixing a habit than teams that just blame the bottom fragger. Revolutionary analysis, I know. If you want a replay review session, send a round worth dissecting through the TGN channels.
Did the shotgun changes fix the fight, or just change the excuse? Follow TGN and join the conversation on your preferred channel.

